Unreal Engine 2
CommercialUnreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.
RFS2 Engine is a custom engine written in C and Lua powering Retro FPS Studio, which produces 2.5D FPS graphics alike to old software-rendered MS-DOS era engines, like idTech1/DOOM and the Build Engine. An important inspiration for this engine has been Raycasting Game Maker, but Retro FPS Studio (RFS) was made for complex DOOM-style levels rather than Wolfenstein grid ones.
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Unreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.
The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only...
This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine.
The engine used to build this game is unknown. This is not a _real_ game engine, this is a generic placeholder.
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
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when does it release?
Great concept! Following.
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