The team of Sugar Mess - Let’s Play Jolly Battle recently returned from GDC 2024, which took place in San Francisco, California from March 18 to 22...
🎮 We were excited to be here, surrounded by the buzzing energy of game developers, industry experts, and enthusiasts alike. Our team was diving headfirst...
a short story about a very long game development with a happy ending :)
Warm greetings from the Torpor Games team. After some rest following the intense pre and post-launch period, the team set out on to make the first minor...
LudoNarraCon is two days away and it is time to brush up on your lore! Learn about how Sordland came to be in our latest article about the Kingdom that...
We decided to cancel our plans to bring rise of humanity to Kickstarter due to GDC2020 postponement/cancellation.
In 2017, Rodrigo Banzato started a journey to develop a new game with...
Citizens of Sordland! It's been a while, but the Presidency has announced new decrees.We have hit our internal milestone on time and got most of our developed...
Hey there everyone! We hope that you are enjoying your summer and are not forgetting to cool off! It's been a while so we wanted to give a quick update...
INDIGOx was really motivating! Dozens of attendees tried Suzerain and gave us much valued feedback. A clear majority enjoyed the experience and were intrigued...
Thanks for all the great feedback and passion that came from the Talk and Play 37 event! It was great to pitch Suzerain to the attendees and to hear about...
We are happy to announce that a playable demo of Suzerain will be showcased at the Nordic Game conference in Malmö, Sweden. Everybody is invited on the...
I went to this year's GDC for the first time to showcase with the Indie Megabooth, all while traveling and exhbiting solo. Here's how it went.
Got exciting news! Suzerain will be showcased at the A MAZE fest in Berlin next week. Drop by the Open Screens on Saturday the 13th of April to play the...
One of our main goals is to have clear depth and overlapping layers in the story. Therefore we create branching, flowing and interesting conversations...
In this article all news for the March month combined into 1 post.
Let me introduce you to our beloved audiophile and talented composer James Spence! He has composed all our music, designed our sound effects for the Prologue...
We are back from GDC! It has been such a intense week that was both motivational and productive. Congratulations to all the IGFA and GDCA award winners...
The final preparations for GDC are complete! We are very excited to have a good time over at San Francisco. If you want to get in touch for a meeting...
Lore Wednesday! Lenkurg is the second largest city in the Agnland region. Economically, it benefits from the strategic position between the cities of...
Time to meet Ilke Karademir our game designer who also created our authentic political map and the simple but intuitive UI art for Suzerain.
GDC is less than a week away, we are going to be at the show introducing our mod API mod.io to more partners and judging indies at the MIX event. Let...
As with most experiences, it's about the journey and not the destination. Our game developed and improved over the years. One of the driving forces of...
We're selected for the Indie Megabooth, The Mix and Game Connection Development Awards. Also - new footage inside!
Torpor Games will be attending GDC 2019 on March 18th! Already excited about all the informative talks, productive meetings and the awesome party events...
We are going to be on the PROCOMER booth of GDC 2018 in San Francisco. If you're going there, please stop by to say hi!
As GDC rapidly approaches, we're updating our First Access build with lots of exciting new changes! Please try them out and let us know what you think!
As we continue working hard to make our stonepunk arena action game Antegods a reality, you can stay up to date on our development process with regular...
It's time of the big news, guys! We show some new cool stuff in our game and tell about some cool thing that happened around our game.
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